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Best in slot jager wow

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Tierherrschaft – Titanenblitz (Artefaktwaffe für Tierherrschaft-Jäger) Der Tierherrschafts-Jäger in WoW ist eine Schadenspezialisierung des Waidmanns. wow pvp player wow pve player Beste PvE Jäger Ausrüstung Slot: Kopf - Hals - Schultern - Brust - Gürtel - Hose - Füße - Handgelenke - Hände - Finger. Bin auf der Suche nach einer BIS-Liste für den Hunter. Am besten Patchstand .0! Alle anderen BIS-Listen sind voll mit Sunwell-items. I ran some quick tests and it seems that Luffa's dominates on Il'gynoth and Wildshaper's is top on Xavius, but the benefit is still marginal Beste Spielothek in Brennhorst finden to legendaries from other classes. It seems like wowwiki sometimes knows - link. Aspect of the Turtle Cancelaura Macro 1. Permanently attaches a flexweave underlay to a cloak, allowing you to turn the cloak into a parachute and fall slowly for 30 sec. Main Resource of Marksmanship Best in slot jager wow 3. Do you have a source for that? Also the perception that "Frost is bad" due to its pre-buff state causes a lot of inertia Beste Spielothek in Neusaathain finden people switching over. It's a huge mastery stick and I'll never have to buy another sabers eye or mark of the satyr until I get shoes and belt. Even on raid bosses. Ailuro regrowth proc Beste Spielothek in Hordorf finden to 3, auto juventus bayern hinspiel one every 15s - more blood talon buffs, more self healing. Neck gift enchants require a level 3 Enchanter's Study if the player is not an enchanter. Lots of chances to trigger the haste.

Just there is a lot of items from DM that are bis. Will check them later when i have time. Use of this site constitutes acceptance of our User Agreement and Privacy Policy.

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Welcome to Reddit, the front page of the internet. You can make a BestInSlot list for every raid tier, for every difficulty, for every specialization.

For instance, a hunter can have 3 specializations for Mythic Antorus, the Burning Throne: The manager will show you a copy of your inventory screen and for each slot you can set a BestInSlot item.

The AddOn uses the loot list of that list and checks if you're eligible for that loot in that slot. You'll get a list with items that you're eligible to roll for the selected raid tier, difficulty and specialization.

First off, you can easily check what you need from an instance on a per boss basis. You can make custom BiS lists if you need more than the standard one for each specc.

With the Request BiS panel can you automatically fetch your raids, guild members or a whisper target's BiS lists and see how many people that need an item from each boss.

And if you have a persons BiS list so can you see that they need that item with the ingame tooltip. I cant select a shield for my prot paladin for some reason?

The 'select an item' icon Is greyed out. I really like the addon but I'd love to see an overview for all dungeons.

This should look similar to the Uldir overview with all loot from each dungeon as one entry. There's some issue with the Overview Page.

Might it be possible to also add dungeon location to each item? Instead of just the boss name? Find it hard to link each boss name with each dungeon.

In reply to Tjocksmocken:. When I try to add it as a custom item, it gives the error "The minimum item level of custom items is ".

Please update the ilvl threshold. In reply to mijati Hey internet, it is not like a super duper fix, but I made some fixes and it works for me now.

You can download my fixed version of this addon here:. Rollback Post to Revision RollBack. When I turn the on the option "only show missing items" the BiS Items are displayed.

Somebody else have this issue? Last edited by palizangetsu: In reply to Tjocksmocken:

I suppose if I wanted things to come easily I wouldn't have committed to playing endgame feral. Oh ok, didnt know that. Just there is a lot of items from DM that are bis.

Will check them later when i have time. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. Log in or sign up in seconds.

Submit a new link. Submit a new text post. No posts or links about the same server allowed to be submitted more than 1 time per week per account.

No account trading either. Flaming fellow redditors for their opinions, questions or server of choice is not welcome.

Treat and respect others the way you would like to be treated in return. If your comment does not contribute to the post discussion, do not comment.

Posts and comments that are identified within this criteria will be removed. Enchant Cloak - Subtlety. Gives a chance to increase Intellect by for 15 sec when casting a spell.

Gives a chance to increase Spirit by for 15 sec when you cast a spell. Your damaging melee attacks sometimes increase your attack power by for 15 sec.

Gives a chance to increase your Spirit by for 15 sec when you cast a spell. Gives a chance to increase your Intellect by for 15 sec when casting a spell.

Gives a chance to increase your Spirit by for 15 sec when casting a spell. Permanently attaches a specialized folding assembly to a cloak, allowing you to deploy a goblin glider and fall slowly for 30 sec.

The glider has some initial thrust and allows you to turn while falling. Permanently attaches a flexweave underlay to a cloak, allowing you to turn the cloak into a parachute and fall slowly for 30 sec.

Enchant Chest - Glorious Stats. Enchant Chest - Peerless Stats. Enchant Chest - Mighty Stats. Enchant Chest - Powerful Stats.

Enchant Chest - Super Stats. Enchant Chest - Exceptional Stats. Enchant Chest - Greater Stats. Enchant Chest - Stats.

Enchant Chest - Lesser Stats. Enchant Chest - Minor Stats. Enchant Bracer - Greater Speed. Enchant Bracer - Speed.

Enchant Bracer - Greater Expertise. Enchant Bracers - Expertise. Enchant Bracers - Greater Stats. Enchant Bracer - Stats. Fur Lining - Stamina.

Fur Lining - Intellect. Fur Lining - Agility. Fur Lining - Strength. Adds a gem socket to the bracers. Stacks with other enchants.

Enchant Gloves - Superior Expertise. Enchant Gloves - Greater Expertise. Enchant Gloves - Expertise. Enchant Gloves - Greater Haste.

Enchant Gloves - Haste. Enchant Gloves - Minor Haste. Enchant Gloves - Major Agility. Enchant Gloves - Superior Agility.

Enchant Gloves - Greater Agility. Enchant Gloves - Agility. Increases highest primary statistic by for 10 seconds 1 minute cooldown.

The launcher can only be fired once every 45 sec. Permanently attaches lightweight transfluxers onto gloves, allowing you to partially phase and increase dodge by for 10 sec.

Gloves can only be activated once every minute. Increases highest primary statistic by for 10 seconds. Increases armor by for 12 seconds.

Allows you to inject a Mythical Healing Potion for increased effect. Allows you to power drink a Mythical Mana Potion for increased effect.

Allows you to deal to Nature damage to an enemy at long range. Allows you to deal to fire damage to an enemy at range. Allows you to increase your haste rating by for 12 sec.

Adds a gem socket to the gloves. Adds a gem socket to the belt. Usable on belts that are item level or higher. Usable on belts that are item level - I'm just scraping under k on Heroic Ursoc and I'd love to push past that barrier.

Here I am with eye dropping 10 min after I get to on my enh alt from the world boss. My main still has no legendary.

Sephuz's for resto shaman and Prydaz on my prot pally. No one believed me and told me to stop complaining they couldn't be that bad.

The sad part is, if they would have just swapped, I'd be pretty damn well off. Prydaz is great for resto shamans, and sephuz's is pretty okay for prot pally.

Lots of chances to trigger the haste. I'm more concerned that Shadow Satyr's Walk are basically mandatory to have a chance to do good Sub dmg, thats all.

Shadowstrike restores 5 Energy plus an additional 1 Energy for every 2 yds between you and your target, down from 10 energy.

Feral Druid and Elemental Shaman have the lowest Power spreads, meaning their legendaries provide the least power spikes to their respective classes.

I think these might be underpowered and deserve a buff. I kind of view this as the opposite. I think their spread is more ideal, since it mitigates the "damnit" reaction to receiving the lower end legendaries.

Also improves dps in low target cleave situations. Ailuro regrowth proc stacks to 3, auto generate one every 15s - more blood talon buffs, more self healing.

Should probably be higher on the list with perfect play, but this one increases skill ceiling on the class while the other big ones reduce it.

Plus it has a socket. Or you know, end up with both of these and put on balance affinity and enjoy your 27 yard range thrash as it pulls trash from everywhere.

I became the new MM hunter for a couple of days using luffas. Even now I mysteriously pull snails and seagulls from africa.

I think their spread is more ideal, since it mitigates the "damnit". Exactly, like every legendary is atleast "ok, not so bad" for en Ele Shaman but for Enh for example a Sephuz's Secret is a "fuck this shit" moment.

Good point, feral's legendaries are definitely more situational. I ran some quick tests and it seems that Luffa's dominates on Il'gynoth and Wildshaper's is top on Xavius, but the benefit is still marginal compared to legendaries from other classes.

In an ideal environment, it makes sense that power spread averaged over the entire raid should be small, but it would be healthy to have a large power spread on a boss-by-boss basis.

This way choosing legendaries per boss is actually impactful and rewards gear decision making. Feral legendaries are great because they make your life a bit easier but the DPS boost isn't gigantic, meaning you don't feel too sad if you don't get your favorite and top rank competition remains mostly based on good play rather than RNG outside of Luffa padding: I feel like my Ashamanes Rip uptime went down since I got the gloves.

What am I doing wrong? Dumb Blasting Cap Launcher being my only legendary. When I told my guild I'd rather have the generic neck, they wouldn't believe me.

Hope you have better luck in legendaries, the good thing is at least we still have a long way to go in the expac and if they dont increase the cap pretty soon you could not even need to equip that one and have the bis two legendaries.

I feel a Lot better about the neck after these. It's a huge mastery stick and I'll never have to buy another sabers eye or mark of the satyr until I get shoes and belt.

Assuming we don't get 3 by then. There were reports of people saying it wasn't buffing Kingsbane's damage since 7.

I didn't confirm it myself but didn't know if that was fixed or something. Mysterious, your guild mate. So do you have only 2 relics to go with your boots or 3?

I've been saving a few myself in case the boots are my next leg. Just a tip for showing data set your axis the same for all of the graphs.

It will be way more meaningful at a glance. An example of what I mean is Destro compared to Sub Rogue.

At a glance the graphs are very similar. However that is pretty wildly inaccurate based on how the data is presented.

Your graphs visually show the data is the same for these two classes. Yet Prydaz worst destro legendary listed at 8 is better for a destro warlock than even the 3rd best legendary is for Sub Cinidaria.

Basically it makes legendaries that actually are pretty decent, maybe not THE BEST legendary, but definitely not terrible items seem far worse than what they are.

Affliction puts this into some context of what I am talking about. Yeah hood is hands down the best, but it isn't like the rest of them are TERRIBLE for affliction and they seem way better to get just because Sephuz's actually is pretty terrible for affliction.

Even though most of those legendaries are as good for affliction, as the all of the other legendaries are for destro. It looks like you would be fine if you set the minimum value to It will make your data look way prettier.

It will also make some specs feel a little better Ah yes, I should normalize the X-axis for all the charts, which I'll do in the next week. I'm going to try to get these charts up on a site using JS instead of raw images I'm sure this'll be unpopular opinion but legendaries need to fucking go.

There are even more classes that just feel "unfun" to play until you get a certain legendary. Blood DK to me is one of them until you get the bracers.

I don't think there is a class that feels unfun without a certain legendary. My Blood DK certainly doesn't feel boring without those braces.

Sure I would love to have them, but the class still plays great even without them. Yeah, this system is fucking garbage.

It's not fun and the community is fucking screaming it at them. They're just being stubborn because they're positive the "big drop" is fun and it just fucking isn't unless you're getting a BIS drop.

Getting a shitty legendary, perhaps multiple times, feels far worse then how good itll feel when i finally get the bis legendary.

I have the 2 shittiest legendaries for enhancement I do run it.. Look at the power differences. Well this chart just looks at the DPS increase it gives to the wearer.

Monks don't need the mobility to do more DPS. Of course overall March of the Legion is probably the most powerful Legendary, but it's pretty much impossible to quantify it.

I kept praying that I would get it. I main boomkin and I find the ranks actually roughly correct. Helm is better in single-target situations and the ring is more well-rounded, so it pulls ahead over an average raid.

Helmet is better than ring, and oneths isn't close to either unless HAC. Sephuz is better han cin IMO just cause of the stats.

In addition to the helm and ring being mixed up, Cindaria also shouldn't be that close to the top 3. I'd probably swap helm and ring for fights like nyth and ursoc, but double incarn gets huge benefits from all AOE fights and Xavius when you can double incarn in dream.

Cindaria is already the "worst" of the pure boomkin DPS legendaries so it seems to be in the right place. I think holy priest is off too since it ranks Prydaz first.

Once I figure out a normalizing factor for healing, I'm going to work on re-ranking the healers and post a new imager link. And it gives something like 10kk hps if shield pops every time it can depending on max hp of player.

As others are saying, Prydaz is actually quite good for hpriest HPS. The shield goes into your HPS, and it's several percent over the course of a fight.

It also helps with survivability which is something h priests sorely lack. Top it off with perfectly itemized and a socket.

It's the same feeling you get as a WW monk with only Sephuz's Secret. Really glad I spent the last 2 months farming Emissary chests for that piece of shit.

Playing an Elemental with graphical data just reminds me of the 5 stages of grief, I am at stage 5. Well the PTR changes I wish they'd rework the whole ele experience.

I recently got anger of the half giants on my DH and I saw a great increase of dps and it made the class smoother on fury pools. The class needs this ring to currently survive just like DKs.

Other classes have resource rings to. With each DH running demons blades it gives a chance of fury I believe if they tuned it to it would be rounded out well instead of removing the ring.

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